Everything Will Be Alright
A verified Blizzard quest record from Auchenai Crypts. Use the archive brief, rewards, and linked research to finish it without losing your place.
Where to go
We have no location for this quest.
The game client's quest table carries no marker for this one. 21,736 of the 31,273 quests in this database have one. We would rather say that than draw a pin we invented.
unconfirmed. We could not confirm this. It is shown so you know the gap exists, not as a recommendation.client build 12.1.0.69587
Who gives Everything Will Be Alright
0 recordsThe NPC, object, or item that starts this quest, with the first known coordinate when available.
The relationship source is temporarily unavailable. In-game observations will appear here as players sync them.
Where to turn it in
0 recordsThe NPC or object that accepts the completed quest. Phasing and alternate-faction versions can produce more than one endpoint.
The relationship source is temporarily unavailable. In-game observations will appear here as players sync them.
Identity and tooltip facts come from Blizzard. Relationship rows are refreshed from Wowhead's structured source tables and merged with anonymous in-game observations from WoW-God Sync. Inspect source
What To Do
Complete the quest objective shown in your tracker in Auchenai Crypts, then return to the turn-in NPC.
Quest Text
You've had quite an adventure, {name}. And before you've even set foot inside of the Auchenai Crypts. I am one of the fortunate spirits. I was neither bound to Levixus nor a part of Exarch Maladaar's vile experiments in necromancy. While you have destroyed Levixus, Maladaar lives on, continuing to torment the spirits inside the crypts. What I ask is simple. Enter the Auchenai Crypts and speak with the Draenei Spirit there. You must destroy Exarch Maladaar.
Plan the run before you travel
Check the quest area, faction, and level range before you travel. If this quest is part of a chain, finish nearby campaign quests in the same zone first.
Check the exact quest giver and turn-in records above first. Use this page's community comments for phase changes, cave entrances, spawn timing, and corrections from the live game.
No group size is listed by Blizzard, so this is usually soloable unless the objective text says otherwise.
Pin the quest in-game, enable objective outlines, then use the exact-title references in the archive for NPC or object coordinates. Add a correction below if the live game differs from this record.
Objectives and map pin
Blizzard's public API publishes a quest's text and rewards but not its objectives, its own level, whether it can be shared, or any map coordinate. Nobody has synced quest 29595 yet, so there is nothing to show here rather than a guess. Running the WowGodSync addon while you play contributes those fields for everyone.
Check it in game
Quest completion is stored per character on Blizzard's side and is not in the public API, so paste this in your chat box and it prints true or false for “Everything Will Be Alright” on the character you are logged into.
/run print(C_QuestLog.IsQuestFlaggedCompleted(29595))/run print(C_QuestLog.IsQuestFlaggedCompletedOnAccount(29595))A false also comes back for a quest id the client does not know, so it means “not recorded as complete” rather than proof the quest exists on your account.
What people know about Everything Will Be Alright
Checking the community archive...
WoW-God links to external research; it does not copy Wowhead guides, player comments, or video transcripts.
Rewards
- Experience
- 525
Comments
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